[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [Blocker(a=1, r=0, g=0, b=0, fadetime=0, block=true)] [Dialog] [Background(image="50_g2_mainbattlefield",xScale=1.2, yScale=1.2,x=-100, y=-20)] [playMusic(intro="$frontline_intro", key="$frontline_loop", volume=0.6)] [BackgroundTween(x=-100, y=-20,xTo=-130, yTo=-60, xScale=1.2, yScale=1.2, duration=10, block=false)] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=false)] [delay(time=6)] [PlaySound(key="$d_avg_battlefield_environment", volume=0.4, loop=true, channel="bgs")] [Background(image="50_g2_mainbattlefield",fadetime=1,screenadapt="coverall")] [delay(time=2)] [charslot(slot="m",name="avg_npc_405_1#4$1",focus="m")] [name="摩根"]天上飞的那都是......什么啊?! [charslot(slot="m",name="avg_4110_delphn_1#3$1",focus="m")] [name="戴菲恩"]卧倒! [Dialog] [PlaySound(key="$d_avg_clothmovement", volume=1)] [charslot] [Dialog] [charslot] [PlaySound(key="$d_avg_energycannon", volume=0.7)] [PlaySound(key="$e_skill_explodebris",volume=1,delay=0.5)] [delay(time=0.5)] [CameraShake(duration=2.5,xstrength=35, ystrength=35, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0, block=true)] [Blocker(a=0.3, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0.3, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0.3, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=1, block=true)] [delay(time=0.5)] [PlaySound(key="$d_gen_explo_n")] [PlaySound(key="$d_sp_ballista",volume=1.0)] [PlaySound(key="$e_skill_explodebris", volume=0.5)] [CameraShake(duration=3, xstrength=40,ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [bgeffect(name="$eb_smoke_l",layer=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=2, block=false)] [delay(time=2)] [charslot(slot="m",name="avg_npc_405_1#11$1",focus="m")] [name="摩根"]呃......咳咳咳! [charslot(slot="m",name="avg_npc_405_1#5$1",focus="m")] [name="摩根"]戴菲恩,你的左手—— [charslot(slot="m",name="avg_4110_delphn_1#7$1",focus="m")] [name="戴菲恩"]......别碰。 [charslot(slot="m",name="avg_4110_delphn_1#7$1",focus="m")] [name="戴菲恩"]这不是普通的炮。萨卡兹的巫术......带有腐蚀性。我有些使不上力。 [charslot(slot="m",name="avg_npc_405_1#4$1",focus="m")] [name="摩根"]陷进污染区的那些人...... [charslot(slot="m",name="avg_4110_delphn_1#2$1",focus="m")] [name="戴菲恩"]都没救了。 [charslot(slot="m",name="avg_155_tiger_1#7$1",focus="m")] [name="因陀罗"]这天上飞的,地里长的,再加上到处都是结晶和粉尘,连走一步都难! [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]萨卡兹要的,就是把战场变成他们最熟悉的样子,再把我们都逼下载具,堵住了蒙头打一顿。 [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]真论步兵硬碰硬,弹药将尽的情况下,萨卡兹的身体素质一定占优。 [charslot(slot="m",name="avg_155_tiger_1#9$1",focus="m")] [name="因陀罗"]行吧,我懂了,净耍阴招! [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]所以我们一定不能被打蒙。这第一下蒙了,那就立刻全完蛋了。 [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]摩根,尽量让我们的车能动的都动起来,避免和萨卡兹步兵短兵相接。 [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]就算车坏了,也别轻易放弃车上的炮,那是我们最高效的武器。 [charslot(slot="m",name="avg_npc_405_1#4$1",focus="m")] [name="摩根"]好的! [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]戴菲恩,通信兵尽量铺开。至少要保证典范军内部还能相互联络。 [charslot(slot="m",name="avg_4110_delphn_1#3$1",focus="m")] [name="戴菲恩"]是。 [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]要往前走的话,我们得拿下前面的移动祭坛。 [charslot(slot="m",name="avgnew_112_siege_1#7$2",focus="m")] [name="推进之王"]号角小姐,我需要炮手掩护! [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]明白! [Dialog] [charslot] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [delay(time=1)] [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]因陀罗小队负责牵制敌方的——不管那是术师还是法术造物——就天上飞的那些东西! [charslot(slot="m",name="avg_155_tiger_1#7$1",focus="m")] [name="因陀罗"]懂。 [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]达格达小队跟着我。 [charslot(slot="m",name="avg_npc_396_1#9$1",focus="m")] [name="达格达"]老样子? [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]老样子。 [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]我看到核心了——行动。 [dialog] [charslot] [PlaySound(key="$rungeneral", volume=1)] [bgeffect] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] 又一座萨卡兹的巫术祭坛。 攀登,借力,跃起,挥锤。 随着战争的持续进行,她们开始对这些恶魔眼睛一样的战争器械越来越熟悉了。 她们对战争本身也越来越熟悉。 维娜时常感到因陀罗、摩根和达格达有些变了。她相信同样的变化也能在自己身上看见。 这变化是好的吗?又或者,她们的变化还是来得太迟了? 赤红的恶魔之眼凝视着她。 [dialog] [PlaySound(key="$d_avg_singleblunt", volume=0.9)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_avg_land_impact", volume=1)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [delay(time=2)] [PlaySound(key="$d_avg_rockfall", volume=1)] 锤子重重地落下,在推进之王落到地面上之前,祭坛开始坍塌。 [charslot(slot="m",name="avg_npc_396_1#8$1",focus="m")] [name="达格达"]成功了......呼。 [charslot(slot="m",name="avg_npc_396_1#8$1",focus="m")] [name="达格达"]这一次,比上次还要快一些。 [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]......有声音。 [charslot(slot="m",name="avgnew_112_siege_1#7$2",focus="m")] [name="推进之王"]后退! [Dialog] [charslot] [PlaySound(key="$d_avg_energycannon", volume=0.7)] [PlaySound(key="$e_skill_explodebris",volume=1,delay=0.5)] [PlaySound(key="$d_sp_ballista")] [delay(time=0.5)] [CameraShake(duration=2.5,xstrength=35, ystrength=35, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0, block=true)] [Blocker(a=0.3, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0.3, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0.3, r=1,g=0.2, b=0.2, fadetime=0.05, block=true)] [Blocker(a=0, r=1,g=0.2, b=0.2, fadetime=1, block=true)] [delay(time=2)] [charslot(slot="m",name="avg_155_tiger_1#9$1",focus="m")] [name="因陀罗"]那玩意儿......长出来了!又一座祭坛,就离我们干倒的那东西不远! [charslot(slot="m",name="avg_155_tiger_1#9$1",focus="m")] [name="因陀罗"]这地里到底埋着多少这种要命的东西?真的是...... [dialog] [charslot] 没完没了。 推进之王握紧了锤子。 她们的确在适应。但还是不够快。 [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]......“灰礼帽”,剑座的位置有变化吗? [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]我并未收到计划变更的消息。 [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]到处都是这么夸张的源石晶簇,船还能动? [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]维多利亚拥有最强大的陆上舰队。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]或许行进的速度会受到影响,但我们还不至于束手无策。 [Dialog] [charslot] [PlaySound(key="$d_avg_explosion_stone",volume=0.3)] [CameraShake(duration=1, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=0.5)] [charslot(slot="m",name="avgnew_112_siege_1#10$2",focus="m")] [name="推进之王"]......舰炮声。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]听声音,是铁公爵的“加斯特里尔”号。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]我们的新一轮进攻开始了。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character(fadetime=0)] [Background(image="50_g4_warshipandswrdpedestal",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [Dialog] [charslot] [PlaySound(key="$d_avg_explosion_stone")] [CameraShake(duration=1, xstrength=10, ystrength=10, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=2)] [charslot(slot="m",name="avg_npc_1337_1#1$1",focus="m")] [name="高级军官"]亚伯科恩的一艘突击舰撞上了萨卡兹的先遣大队! [name="高级军官"]敌人躲在迷雾里,突然就冒了出来—— [name="高级军官"]我们的视野被源石晶簇遮挡得厉害,根本捕捉不到他们的动向! [charslot(slot="m",name="avg_npc_726_1#5$1",focus="m")] [name="开斯特公爵"]中距离通讯恢复了吗? [charslot(slot="m",name="avg_npc_1337_1#1$1",focus="m")] [name="高级军官"]舰载通讯塔依旧失灵。工程队正在尝试修复,但这样的源石环境...... [name="高级军官"]......公爵阁下,您怎么到甲板上来了? [name="高级军官"]外面到处都是源石粉尘,您还是尽量不要离开指挥室...... [charslot(slot="m",name="avg_npc_726_1#5$1",focus="m")] [name="开斯特公爵"]我听说,威灵顿一直都会站在“加斯特里尔”号的甲板上,亲自指挥他的前线部队。 [charslot(slot="m",name="avg_npc_1337_1#1$1",focus="m")] [name="高级军官"]铁公爵身经百战,您...... [charslot(slot="m",name="avg_npc_726_1#5$1",focus="m")] [name="开斯特公爵"]刚刚,“加斯特里尔”号开炮了。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]您没听错。 [charslot(slot="m",name="avg_npc_726_1#5$1",focus="m")] [name="开斯特公爵"]他还在前进? [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]恐怕是的。铁公爵的队伍突进得比我们想象的更深,应该很快就要撞上萨卡兹的中心部队了。 [charslot(slot="m",name="avg_npc_726_1#2$1",focus="m")] [name="开斯特公爵"]他...... [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]铁公爵难道是想斩首那个萨卡兹的君主? [charslot(slot="m",name="avg_npc_726_1#2$1",focus="m")] [name="开斯特公爵"]......我认识的维斯利·威灵顿,在成为铁公爵之前,的确是一名战士。 [charslot(slot="m",name="avg_npc_726_1#5$1",focus="m")] [name="开斯特公爵"]他的勇敢或许沾着点疯狂......但他从不会拿战局当赌注。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]无论如何,铁公爵的冒进为我们带来了很大的风险。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]按照最初的指令,亚伯科恩公爵和阿什沃思公爵的队伍正跟着铁公爵前行......我们的前锋部队也在其中。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]加上源石地形阻碍,我们的阵线正在被拉长。 [charslot(slot="m",name="avg_npc_726_1#5$1",focus="m")] [name="开斯特公爵"]你放在“加斯特里尔”号上的“眼睛”呢? [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]什么都看不见。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]即便是我们“灰礼帽”之间的通讯......也大幅度延迟了。 [charslot(slot="m",name="avg_npc_726_1#5$1",focus="m")] [name="开斯特公爵"]艾琳,确认剑座状态。 [charslot(slot="m",name="avg_npc_1337_1#1$1",focus="m")] [name="高级军官"]目前没有问题! [name="高级军官"]我们绝不会让萨卡兹的巫术污染剑座。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]阁下,“诗人”发射了信号弹。 [charslot(slot="m",name="avg_npc_726_1#5$1",focus="m")] [name="开斯特公爵"]这么说,亚历山德莉娜和诸王之息快到了。 [charslot(slot="m",name="avg_npc_726_1#5$1",focus="m")] [name="开斯特公爵"]让你的人跟紧些。别让剑在战场上迷了路。 [charslot(slot="m",name="avg_npc_726_1#5$1",focus="m")] [name="开斯特公爵"]我们必须让诸王之息马上发挥作用。 [charslot(slot="m",name="avg_npc_726_1#5$1",focus="m")] [name="开斯特公爵"]除非完全恢复通讯......否则所谓的公爵联军,并不能真正成立。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character(fadetime=0)] [Background(image="50_g2_mainbattlefield",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot="l",name="avg_npc_1341_1#1$1",duration=1.5)] [charslot(slot="r",name="avg_npc_1341_1#1$1",duration=1.5)] [Delay(time=2.5)] [charslot] [charslot(slot="m",name="avg_npc_396_1#7$1",focus="m")] [name="达格达"]敌人似乎在变强。 [charslot(slot="m",name="avg_npc_396_1#7$1",focus="m")] [name="达格达"]同一种巫术......侵蚀我们,增强他们。 [charslot(slot="m",name="avg_npc_396_1#11$1",focus="m")] [name="达格达"]推进之王,小心! [charslot(slot="m",name="avg_npc_1341_1#1$1",focus="m")] [name="萨卡兹战士"]—— [dialog] [CameraShake(duration=1, ystrength=20, vibrato=20, randomness=90, fadeout=true, block=false)] [Effect(name="$e_spark_02_large",x = 0, y = 0, layer = 3)] [PlaySound(key="$e_skill_skulsrsword")] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=1, g=1, b=1, fadetime=0.02, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.5, block=true)] [delay(time=0.3)] [charslot(slot="m",name="avg_npc_396_1#11$1",focus="m")] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [name="达格达"]唔呃——! [charslot(slot="m",name="avgnew_112_siege_1#7$2",focus="m")] [name="推进之王"]达格达! [dialog] [charslot] [PlaySound(key="$d_avg_singleblunt", volume=0.9)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_avg_land_impact", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [delay(time=2)] 锤子落下,食腐者战士的身躯塌陷了一块。 但他依然在前进。 [charslot(slot="m",name="avgnew_112_siege_1#7$2",focus="m")] [name="推进之王"]——! [dialog] [charslot] [PlaySound(key="$d_avg_singleblunt", volume=0.9)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_avg_land_impact", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [delay(time=1)] [dialog] [charslot] [PlaySound(key="$d_avg_singleblunt", volume=0.9)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_avg_land_impact", volume=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=false)] [delay(time=2)] 第二锤,第三锤。 达格达跳了回来,钢爪劈开腰腹。 “灰礼帽”的焰刃刺穿胸膛。 [dialog] [charslot(slot="m",name="avg_npc_1341_1#1$1",focus="m")] [name="萨卡兹战士"](沉闷的喘息) [dialog] [PlaySound(key="$bodyfalldown1", volume=1)] [charslot(duration=1)] [delay(time=2)] [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]这才一个。前面还有......那么多。 [charslot(slot="m",name="avg_npc_867_1#1$1",focus="m")] [name="“灰礼帽”"]这些萨卡兹真是...... [charslot(slot="m",name="avg_npc_414_1#1$1",focus="m")] [name="维多利亚士兵"]怪物! [charslot(slot="m",name="avg_npc_414_1#1$1",focus="m")] [name="维多利亚士兵"]魔族佬都是怪物,该死,根本不是活着的人! [charslot(slot="m",name="avg_npc_414_1#1$1",focus="m")] [name="维多利亚士兵"]是不是只有死人......死人才能...... [charslot(slot="m",name="avgnew_112_siege_1#5$2",focus="m")] [name="推进之王"]......死人? [dialog] [charslot] 奇异的响动自四周传来。 不同于源石晶簇刺破地面的声响,也并非结晶粉尘炸开的前兆。 [charslot(slot="m",name="avg_222_bpipe_1#6",focus="m")] [name="风笛"]队长,再这样下去不是办法! [charslot(slot="m",name="avg_222_bpipe_1#6",focus="m")] [name="风笛"]敌人——越杀越多! [Dialog] [charslot] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [delay(time=0.5)] [charslot(slot="m",name="avg_npc_229_1#7",focus="m")] [name="号角"]那就盯着眼前的这一个。 [charslot(slot="m",name="avg_npc_229_1#7",focus="m")] [name="号角"]总会有人走到最前面的。 [Dialog] [charslot] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [delay(time=0.5)] 架盾,开炮。重复了无数遍的动作。 维多利亚拥有大地上最强的武器。一枚炮弹,能轻松炸开一个萨卡兹的甲胄。 然而很快,两个萨卡兹同时冲过来。之后是三个。 炮火竭尽全力地倾泻着,却挡不住汹涌而来的浪潮。 [charslot(slot="m",name="avg_npc_229_1#7",focus="m")] [name="号角"]呵......呼...... [dialog] [charslot] 无穷无尽的敌人。 她几乎看不清到底面前有多少萨卡兹,站着的,躺着的。 死去的维多利亚人,说不定更多。 [MusicVolume(volume=0.3, fadetime=3)] 她能听见风笛的呼喊,破城矛依旧在动。这是最大的安慰,足以支撑她继续战斗下去。 一抹火光突然在不远处跳了跳。 [charslot(slot="m",name="avg_npc_229_1#2",focus="m")] [name="号角"]...... [charslot(slot="m",name="avg_npc_229_1#2",focus="m")] [name="号角"]风笛...... [charslot(slot="m",name="avg_222_bpipe_1#5",focus="m")] [name="风笛"]怎么了,队长? [charslot(slot="m",name="avg_npc_229_1#2",focus="m")] [name="号角"]我好像......又看到了希尔。 [dialog] [charslot] 嗯,希尔。 还是那张脸。那张时不时出现在她的噩梦中,提醒她队友是如何惨死的......属于叛徒的脸。 [charslot(slot="m",name="avg_npc_229_1#1",focus="m")] [name="号角"]......他死了。 [charslot(slot="m",name="avg_222_bpipe_1#2",focus="m")] [name="风笛"]是那个......躺着的人?他好像战死了有一段时间了......呃,队长,他刚刚是不是......是不是...... [charslot(slot="m",name="avg_npc_229_1#7",focus="m")] [name="号角"]动了。 [charslot(slot="m",name="avg_npc_229_1#7",focus="m")] [name="号角"]他正在......站起来。 [charslot(slot="m",name="avg_npc_248",focus="m")] [name="“副官希尔”"]...... [dialog] [charslot] 穿着威灵顿部队制服的男人,摇摇晃晃地朝他们走过来。 他举起握着的刀,劈向号角面前的一个萨卡兹。 甲胄太厚,反过来震开了他的手。他的胳膊奇怪地扭曲着,又劈了第二次,第三次。 那张熟悉的面孔距离她们越来越近—— 一片死寂的灰白之中,只有一点紫色正在跃动。 [charslot(slot="m",name="avg_222_bpipe_1#6",focus="m")] [name="风笛"]是她。 [charslot(slot="m",name="avg_222_bpipe_1#6",focus="m")] [name="风笛"]是——深池! [Dialog] [MusicVolume(volume=0.6, fadetime=1)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character(fadetime=0)] [Background(image="50_g3_mainbattlefield_ex",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot="l",name="avg_npc_244",bstart=0,bend=0.4,duration=1.5)] [charslot(slot="r",name="avg_npc_244",bstart=0,bend=0.4,duration=1.5)] [charslot(slot="m",name="avg_npc_244",bstart=0,bend=0.7,duration=1.5)] [Delay(time=2.5)] “我放下战士的荣誉,只为以后塔拉的土地不必再被鲜血浸泡,德拉克的同族不必再刀剑相向。” “除非有朝一日,红龙的火焰能令死去的战士从熔炉中复生。” [charslot] [charslot(slot="m",name="avg_npc_723_1#3$1",focus="m")] [name="“校官”"]第三组祭坛,破坏完毕! [charslot(slot="m",name="avg_npc_723_1#5$1",focus="m")] [name="“校官”"]殿下,术师和飞行兵都已就位。我们正接近最大的祭坛! [charslot(slot="m",name="avg_npc_723_1#5$1",focus="m")] [name="“校官”"]虽说死去的同胞替我们抵挡了魔族佬的污染......但此处巫术的杀伤力空前! [charslot(slot="m",name="avg_npc_722_1#1$1",focus="m")] [name="爱布拉娜"]让开。 [charslot(slot="m",name="avg_npc_723_1#4$1",focus="m")] [name="“校官”"]......殿下? [charslot(slot="m",name="avg_npc_723_1#4$1",focus="m")] [name="“校官”"]您要......亲自前去破坏祭坛? [charslot(slot="m",name="avg_npc_722_1#1$1",focus="m")] [name="爱布拉娜"]作为臣子的你们,已经尽力了。 [charslot(slot="m",name="avg_npc_722_1#1$1",focus="m")] [name="爱布拉娜"]作为君主的我,理应带领你们前进。 [charslot(slot="m",name="avg_npc_722_1#1$1",focus="m")] [name="爱布拉娜"]倘若我没有亲自踏上这片土地,又如何将它变成我的国度? [charslot(slot="m",name="avg_npc_722_1#1$1",focus="m")] [name="爱布拉娜"]红龙的火......会像过去千万年一样,落在战争的最前线。 [dialog] [charslot] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_sp_ballista",volume=0.5)] [PlaySound(key="$d_gen_explo_n")] [PlaySound(key="$fireburst", volume=1)] [bgeffect(name="$eb_eblana_attack",layer = 1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.7, block=true)] [delay(time=1)] [charslot(slot="m",name="avg_npc_1341_1#1$1",focus="m")] [name="萨卡兹战士"]——祭坛正在遭到破坏! [charslot(slot="m",name="avg_npc_1341_1#1$1",focus="m")] [name="萨卡兹战士"]维持阵型!不要被火冲散——继续施术! [charslot(slot="m",name="avg_npc_1341_1#1$1",focus="m")] [name="萨卡兹战士"]不过又是一些软弱的异族人—— [charslot(slot="m",name="avg_npc_722_1#5$1",focus="m")] [name="爱布拉娜"]可别这样说。 [charslot(slot="m",name="avg_npc_722_1#5$1",focus="m")] [name="爱布拉娜"]我们和活在蜜里的维多利亚人,可完全不一样。 [charslot(slot="m",name="avg_npc_722_1#5$1",focus="m")] [name="爱布拉娜"]每一个塔拉战士,都曾在阴影里蛰伏,被痛苦千锤百炼。 [charslot(slot="m",name="avg_npc_722_1#5$1",focus="m")] [name="爱布拉娜"]我们曾以鬼魂为名,最熟悉与死亡为伍的滋味。 [charslot(slot="m",name="avg_npc_1341_1#1$1",focus="m")] [name="萨卡兹战士"]我不能让你——! [charslot(slot="m",name="avg_npc_722_1#2$1",focus="m")] [name="爱布拉娜"]想以自己为施法材料......引爆祭坛? [charslot(slot="m",name="avg_npc_722_1#5$1",focus="m")] [name="爱布拉娜"]如你所愿。 [charslot(slot="m",name="avg_npc_1341_1#1$1",focus="m")] [name="萨卡兹战士"]不......! [charslot(slot="m",name="avg_npc_1341_1#1$1",focus="m")] [name="萨卡兹战士"]我......来不及...... [dialog] [charslot] [blocker(r=0, g=0, b=0, a=1, block=true, fadetime=2)] [delay(time=1)] 生命的火正在渐渐暗淡。 取而代之的,是紫色的死火,同时跃动在垂死的萨卡兹战士身上,还有爱布拉娜的眼睛里。 [dialog] [Image(image="50_i38", fadetime=2, xScale=1.3, yScale=1.3,screenadapt="coverall")] [ImageTween(image="50_i38", duration=40, xScaleFrom=1.3, yScaleFrom=1.3, xScaleTo=1, yScaleTo=1,block=false)] [blocker(r=0, g=0, b=0, a=0, block=true, fadetime=2)] [delay(time=1)] [charslot(slot="m",name="avg_npc_722_1#1$1",focus="m")] [name="爱布拉娜"]没有什么主宰死亡的王庭。 [charslot(slot="m",name="avg_npc_722_1#1$1",focus="m")] [name="爱布拉娜"]萨卡兹,你们熟悉死亡,不过是因为......经历的战争足够多而已。 [charslot(slot="m",name="avg_npc_723_1#5$1",focus="m")] [name="“校官”"]都看见了吗? [charslot(slot="m",name="avg_npc_723_1#3$1",focus="m")] [name="“校官”"]死亡是站在我们这边的!我们不是在和一群看不清模样的魔鬼交战! [charslot(slot="m",name="avg_npc_723_1#3$1",focus="m")] [name="“校官”"]把萨卡兹从装模作样的法阵里揪出来,让他们尝一尝我们的弩和炮的滋味! [charslot(slot="m",name="avg_npc_722_1#1$1",focus="m")] [name="爱布拉娜"]“校官”......你的眼睛里,有火在烧。 [charslot(slot="m",name="avg_npc_723_1#5$1",focus="m")] [name="“校官”"]我,还有无数塔拉出身的将士,都已经等了太久太久。 [charslot(slot="m",name="avg_npc_723_1#5$1",focus="m")] [name="“校官”"]我们谁不是听着帝国丧钟的传奇长大,带着一腔热血从军的? [charslot(slot="m",name="avg_npc_723_1#5$1",focus="m")] [name="“校官”"]可过去几十年,威灵顿领和公爵阁下被死死钳制着,我们也一样被夹在其他公爵的谈判桌的缝隙中。 [charslot(slot="m",name="avg_npc_723_1#2$1",focus="m")] [name="“校官”"]那么多满怀热血的战士,要么因出身而被打压,要么憋屈地死在维多利亚人的阴谋诡计里。 [charslot(slot="m",name="avg_npc_723_1#5$1",focus="m")] [name="“校官”"]我忍耐这么多年,甚至放任自己也成了耍弄心计的小人,就是为了一场真正的战争,一场并不是由贵族私利点燃的战争。 [charslot(slot="m",name="avg_npc_723_1#5$1",focus="m")] [name="“校官”"]只有在这样的战场上,战士的死才是光荣的,才是有意义的。 [charslot(slot="m",name="avg_npc_723_1#6$1",focus="m")] [name="“校官”"]如果我在这场战斗中死去—— [charslot(slot="m",name="avg_npc_723_1#3$1",focus="m")] [name="“校官”"]请务必用您的火,让我重新站起来! [charslot(slot="m",name="avg_npc_723_1#3$1",focus="m")] [name="“校官”"]在烈火焚尽我的残躯之前,在我们理想的国度得以建立之前——我绝不放下武器! [charslot(slot="m",name="avg_npc_722_1#1$1",focus="m")] [name="爱布拉娜"]很好,那就随我上前去。 [charslot(slot="m",name="avg_npc_722_1#1$1",focus="m")] [name="爱布拉娜"]看到......那枯木王座了吗? [charslot(slot="m",name="avg_npc_723_1#5$1",focus="m")] [name="“校官”"]那是萨卡兹的头领。 [charslot(slot="m",name="avg_npc_722_1#1$1",focus="m")] [name="爱布拉娜"]食腐者孽茨雷,他自称战争与死亡的王。 [charslot(slot="m",name="avg_npc_723_1#5$1",focus="m")] [name="“校官”"]萨卡兹王庭很喜欢这类夸大的称谓。 [charslot(slot="m",name="avg_npc_722_1#1$1",focus="m")] [name="爱布拉娜"]夸大?......不。 [charslot(slot="m",name="avg_npc_722_1#1$1",focus="m")] [name="爱布拉娜"]他只是足够古老。 [charslot(slot="m",name="avg_npc_722_1#5$1",focus="m")] [name="爱布拉娜"]但活着的传说,不是只有他一个。 [charslot(slot="m",name="avg_npc_723_1#3$1",focus="m")] [name="“校官”"]......当然! [dialog] [charslot] 不远处,舰炮轰鸣。 能让山峦崩裂的力量,自然从不独属于古老的巫术。 [charslot(slot="m",name="avg_npc_722_1#5$1",focus="m")] [name="爱布拉娜"]就让战争对战争......死亡对死亡吧。 [dialog] [charslot] [CameraShake(duration=1, xstrength=20, ystrength=20, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$d_sp_ballista",volume=0.5)] [PlaySound(key="$d_gen_explo_n")] [PlaySound(key="$fireburst", volume=1)] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [delay(time=2)] [image] [Character(fadetime=0)] [Background(image="50_g3_mainbattlefield_ex",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [charslot(slot="m",name="avg_npc_1331_1#1$1",focus="m")] [name="“灵幛”"]宗长,围猎被打断了。 [charslot(slot="m",name="avg_npc_1331_1#1$1",focus="m")] [name="“灵幛”"]那条德拉克的火,截断了我们的阵型。 [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]......德拉克。 [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]数千年前,刚刚失去家园的萨卡兹,也曾在这片土地上与红龙交战。 [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]成千上万的萨卡兹在火焰下化作焦黑的石头。它们此刻就在我们脚下,我们身边。 [charslot(slot="m",name="avg_npc_1331_1#1$1",focus="m")] [name="“灵幛”"]我们去杀死她。 [charslot(slot="m",name="avg_npc_1331_1#1$1",focus="m")] [name="“灵幛”"]一条红龙,够我们饱腹一阵了。 [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]正驱使着这场战争的,并不是她。 食腐者之王将目光投向战场的某一处。 在那红龙带来的火与烟之后,有一个庞大的影子正以与身形不符的速度冲向他们。 [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]将阴影投于大地,一吐息就能使得山河震颤的巨物—— [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]早已不再是红龙。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character(fadetime=0)] [Background(image="50_g13_warshipcommandroom",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] “参数设定完毕!” “装填完毕!” “干扰弹发射!” “锁定目标——” “主舰炮,第一轮齐射!” [dialog] [PlaySound(key="$d_avg_explosion_stone")] [playsound(key="$d_avg_explosion", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=2)] [charslot(slot="m",name="avg_npc_408_1#1$1",focus="m")] [name="高级军官"]确认击碎! [charslot(slot="m",name="avg_npc_408_1#1$1",focus="m")] [name="高级军官"]将军,路障已清理完毕。 [dialog] [charslot] [charslot(slot="m",name="avg_npc_652_1#6$1",focus="m",duration=1)] [delay(time=1.5)] [name="威灵顿公爵"]好。 [charslot(slot="m",name="avg_npc_652_1#6$1",focus="m")] [name="威灵顿公爵"]“加斯特里尔”号,全速前进。 [charslot(slot="m",name="avg_npc_652_1#6$1",focus="m")] [name="威灵顿公爵"]目标——食腐者的王座。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character(fadetime=0)] [Background(image="50_g2_mainbattlefield",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [PlaySound(key="$d_avg_explosion_stone")] [playsound(key="$d_avg_explosion", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=2)] [PlaySound(key="$d_avg_explosion_stone")] [playsound(key="$d_avg_explosion", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=2)] 舰炮轰鸣。 威灵顿熟悉他最忠诚的老部下——船上最老的一门舰炮,曾随他一同轰开过林贡斯的大门。 他杀死了那座大地上最强盛的移动城市。他将它的脊骨从尸身上抽出来,做成了军舰的一部分。 之后他又和“加斯特里尔”号一起,去过许多地方,战胜了很多敌人。 莱塔尼亚术师的法术球,乌萨斯先锋的盾,萨尔贡刺客的黄金刃——他将所有敌人身上最有价值的部分收集并改装,放在这艘旗舰上。 并非为了纪念。只有随着岁月变得软弱的人,才需要通过这些往日的痕迹缅怀过去。 “加斯特里尔”号必须踏过敌人的骸骨,吸纳它们的力量,从而变得更强壮。 只有这样,他们才能一同战胜更强大的敌人。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character(fadetime=0)] [Background(image="50_g3_mainbattlefield_ex",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot="m",name="avg_npc_1331_1#1$1",focus="m")] [name="“灵幛”"]拦截! [dialog] [charslot] [PlaySound(key="$d_avg_explosion_stone")] [playsound(key="$d_avg_explosion", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=2)] [charslot(slot="m",name="avg_npc_1331_1#1$1",focus="m")] [name="“灵幛”"]晶簇屏障......已碎。 [charslot(slot="m",name="avg_npc_1331_1#1$1",focus="m")] [name="“灵幛”"]敌人仍在前进。 [charslot(slot="m",name="avg_npc_1331_1#1$1",focus="m")] [name="“灵幛”"]用炮火开道,渴求被赐予死亡。 [dialog] [charslot] 一波又一波的炮击,倾泻在源石海面上。 金色的碎末崩解四散,凝结的巨浪出现缺口。 [charslot(slot="m",name="avg_npc_1331_1#1$1",focus="m")] [name="“灵幛”"]它竟敢......如此靠近—— [dialog] [charslot] 浓雾漫上战舰。 无数食腐者战士落到甲板上,巫术的光笼罩整艘船。 撕咬,拆解,腐蚀。 炮火沉寂了下去。 就像之前所有陷入食腐者法术阵地的猎物一样,坚硬的钢铁之躯正在被消化。 [charslot(slot="m",name="avg_npc_1331_1#1$1",focus="m")] [name="“灵幛”"]捕获......完成。 [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]...... [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]还没有。 他举起法杖。 枝条自王座之下极速生长,挡在食腐者战士阵前。 一枚炮弹嵌在枝条之间。 数秒后,炮弹炸开,枝条尽数断裂。 开战之后第一次,食腐者的王座摇晃了一下。 [charslot(slot="m",name="avg_npc_1331_1#1$1",focus="m")] [name="“灵幛”"]宗长! [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]无妨。 [dialog] [charslot] 腐败的浓雾之中,渐渐露出了舰船的影子。 外层的部分已在腐败的侵蚀下剥落,主副舰炮也在巫术飞弹的轰击下损伤近半,唯有一副钢铁骨架,仍在闪烁光芒。 她依旧是“加斯特里尔”号,陆地上最强大的军舰。 而她的主人—— 王座上的萨卡兹低下头,于晶簇之间找到了一个小小的影子。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Character(fadetime=0)] [Background(image="50_g2_mainbattlefield",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=2, block=true)] [charslot(slot="m",name="avg_npc_408_1#1$1",focus="m")] [name="赤铁近卫队成员"]将军,萨卡兹的前锋主力的确被“加斯特里尔”号吸引! [charslot(slot="m",name="avg_npc_408_1#1$1",focus="m")] [name="赤铁近卫队成员"]他们不知道我们已经从主舰上转移—— [charslot(slot="m",name="avg_npc_408_1#1$1",focus="m")] [name="赤铁近卫队成员"]不,有东西正在飞速靠近! [charslot(slot="m",name="avg_npc_408_1#1$1",focus="m")] [name="赤铁近卫队成员"]护卫队,收缩阵型! [dialog] [charslot] [PlaySound(key="$d_avg_explosion_stone")] [playsound(key="$d_avg_explosion", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.05, block=true)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=2)] 一轮炮击。 只有几缕细小的枝条随烟尘落下。 足以让结晶浪潮碎裂的力量,未能撼动半空中的身影分毫。 食腐者之王俯视军阵中央的指挥官,苍老的菲林背后的不远处,那艘渴血的军舰正等待着撕扯腐烂的血肉。 [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]维多利亚的......公爵。 [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]我们吞吃了许多维多利亚人。将军,伯爵,无论什么头衔,大多都是一个味道。 [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]阴谋家,商人,而不是战士。 [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]他们以为战场是桌子上的沙盘,战士是一枚枚棋子,战争是争权夺利的工具。他们如此地轻视战争。 [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]而你,不太一样。你的船同样吃掉过许多敌人。 [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]乌萨斯人,莱塔尼亚人,高卢人......萨卡兹。我能闻到他们血肉的味道。 [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]他们也曾被食腐者吸纳。 [charslot(slot="m",name="avg_npc_652_1#1$1",focus="m")] [name="威灵顿公爵"]萨卡兹......我曾读过无数关于你的记录。 [charslot(slot="m",name="avg_npc_652_1#1$1",focus="m")] [name="威灵顿公爵"]古老的食腐者,以维多利亚军队十分之一的兵力,将其阻拦于卡兹戴尔之外。 [charslot(slot="m",name="avg_npc_652_1#1$1",focus="m")] [name="威灵顿公爵"]不可思议,无法被军事学院教授,也不可能被复制的战争。 [charslot(slot="m",name="avg_npc_1339_1#1$1",focus="m")] [name="孽茨雷"]你为寻仇而来? [charslot(slot="m",name="avg_npc_652_1#8$1",focus="m")] [name="威灵顿公爵"]......呵呵。我只遗憾,两百年前,我并未出生。 [charslot(slot="m",name="avg_npc_652_1#8$1",focus="m")] [name="威灵顿公爵"]他们叫你“战争之神”? [charslot(slot="m",name="avg_npc_652_1#6$1",focus="m")] [name="威灵顿公爵"]不。战争不可能有什么绝对的主宰者。 [charslot(slot="m",name="avg_npc_652_1#6$1",focus="m")] [name="威灵顿公爵"]只有......当下的胜负。 [dialog] [PlaySound(key="$d_avg_exsheath", volume=1)] [Delay(time=0.5)] 威灵顿拔出了自己的佩剑,笔直地指向半空中的萨卡兹。 在他身后,所有的舰炮都调转到了同一个方向。 [charslot(slot="m",name="avg_npc_652_1#6$1",focus="m")] [name="威灵顿公爵"]孽茨雷,我会战胜你。 [charslot(slot="m",name="avg_npc_652_1#6$1",focus="m")] [name="威灵顿公爵"]就如我战胜那些早已死去的强敌。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=4, block=true)] [stopmusic(fadetime=2)] [charslot] [Image]